anox-drugsell
Last updated
Last updated
anox-drugsell is a zone-based drug system with dynamic prices and a rep system. Sell more to build rep for each drug, increasing your chances of successful NPC deals. Set your own prices—but if your rep is low and your price is high, NPCs might reject you or alert the police.
Uses ox_lib
for dispatch.
Police can be alerted based on player’s price and rep.
Base alert chance is 10% (fully configurable).
Prices vary by zone — some give higher payouts.
Uses a multiplier system (easily configurable).
Option to enable/disable zone-based pricing.
Players can view dispatch chance, success chance, and zone info.
Can be disabled for cleaner experience or more serious RP.
Certain jobs (e.g., police) can be blocked from selling drugs.
Players set their own selling price.
Each drug has a configurable min/max price.
Option to receive either dirty money or clean cash.
Gain rep for each specific drug you sell.
More rep = better chances of NPCs buying.
Max rep per drug is 100 (configurable).
Failed deals reduce rep — price smart!
Rep is saved in the database for a smooth experience.
Easily add any number of drugs in the config file.
NPCs walk up and wait a set amount of time (configurable) during /drugsell
.
Difficulty and patience levels can be adjusted.
You can choose which drug to sell in Drug Selling Menu.
Fully tested with ESX, QBCore, and Qbox.
Localization support through ox_lib
.
ESX
QBCore
Qbox
Step 4: Configure the Resource
Open the config.lua
file in the anox-drugsell
folder
Set your preferred framework:
Config.Framework = 'esx'
for ESX
Config.Framework = 'qbcore'
for QBCore
Config.Framework = 'qbox'
for QBox
Step 1: Download the